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Category: Game Design

link to Can Game Designers Work from Home? What You Need to Know

Can Game Designers Work from Home? What You Need to Know

Can Game Designers Work from Home? If you're thinking about becoming a game designer, one thing you might be wondering is whether or not game designers can work from home. As someone interested in...

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link to Video Game Dialogue: Writing Tips, Examples, & Inspiration

Video Game Dialogue: Writing Tips, Examples, & Inspiration

Writing Video Game Dialogue Of all the tasks involved with creating a game, writing video game dialogue can feel like one of the most intimidating for new game developers. I'm always looking for...

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link to Creating Music for Video Games: The Ultimate Guide

Creating Music for Video Games: The Ultimate Guide

Creating Music for Video Games If you've never written music for anything, let alone a video game, then the process can seem very intimidating. I've known the struggle of not knowing how to create...

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link to Video Game Conceptualization: Step-By-Step Guide

Video Game Conceptualization: Step-By-Step Guide

How to Conceptualize a Video Game Conceptualizing a video game is the process of taking an idea for a game and turning it into a clear course of action. The conceptualization process, when not...

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link to Making a Video Game Boss: Design and Structure

Making a Video Game Boss: Design and Structure

Making a Video Game Boss Making a great video game boss is both challenging and rewarding. It takes time, effort, and a lot of trial and error, but the end result can be incredibly satisfying for...

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link to Game Design for Kids: Free Exercises, Tools, and Ideas

Game Design for Kids: Free Exercises, Tools, and Ideas

Video games today are not only fun, but they're also fantastic creative outlets for kids to let their imaginations go wild. Much like math and science, designing a video game requires kids to think...

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About Us

Hello there! My name is Collin. I’ve spent hours studying game design via podcasts, articles, and videos. This is where I share the helpful information I’ve learned about creating and marketing great games.

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